



This update focuses on long-term stability, introducing new safeguards against combat abuse alongside the first major wave of performance and optimization improvements for 2026.
Disconnect timer
In order to prevent abuses in PvP / PvE situations, we're introducing a new mechanic: disconnection timer.
As its name suggests, this timer will trigger when trying to disconnect outside of cities. You will have to wait 10 seconds before being sent back to character selection. If you move, cast a spell, receives or inflicts damages while timer is running, your disconnection will be canceled and you will have to run it again.
We hope that this new mechanic will prove useful and makes game healthier, we will be monitoring its effects closely over upcoming weeks.
Optimization and DXVK support
It's been a year now since Giiku Games took over Florensia development, and we've already come a long way, but there was still an urgent topic we weren't satisfied with: game stability. With this update, we're introducing our first batch of performance-focused changes for 2026, and most notably adding DXVK support to Florensia.
If your hardware supports it, DXVK will be installed when you first launch Florensia, and you will benefit from features such as Vertical Sync, little to no crashes, smoother framerate, better support for non-Windows platforms and a bunch of extra optimizations that makes your game enjoyable again.
We have more performance and stability enhancements planned for 2026, so stay tuned!
Note: DXVK requires Windows 8+, GTX 500 Series / HD AMD 7000 or higher, up-to-date drivers and won't run on Intel integrated graphic cards (iGPUs). Players who don't meet new hardware requirements won't see major differences and their game should still run without DXVK.
Extra changes
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Florensia Team